Skip to content

Imprint - Services - Privacy Policy#

Latest revision: 2025/10/09

1. Imprint#

Philipp Decker - Videogame and Software Development (referred to as "we", "us", "our" below) is a small business operating from Germany. We primarily focus on the development of resources for "FiveM" by Cfx.re, a modification for "Grand Theft Auto V" by Rockstar Games.

Disclaimer: kiminaze.de, its subdomains and its content is not approved, sponsored, or endorsed by Rockstar Games.

Owner and person responsible for the domain kiminaze.de, its subdomains and content is:

Philipp Decker

Rathausstr. 19
66802 Überherrn
Germany

E-Mail: kiminaze@yahoo.de


2. Services#

2.1. Documentation#

We provide comprehensive technical documentation and guidance for our FiveM resources.

This service is free of charge for all users.

The documentation is available at https://docs.kiminaze.de.

2.2. Discord Server and Bot#

We operate a Discord server to facilitate community interaction, technical support and official announcements.

A dedicated Discord Bot is also provided to ensure seamless integration with the support process.

Use of this service is free of charge.

The server can be accessed at https://discord.kiminaze.de.

2.3. Resource Telemetry Data#

We provide an optional telemetry service that allows our resources to share diagnostic data with us. This data helps with debugging, technical support, and improving the stability and reliability of our resources.

Use of this service is free of charge.

Telemetry is available only in selected resources. It is opt-in by default, except in experimental versions where it defaults to opt-out.


3. Privacy Policy#

3.1. GDPR Responsibility#

Controller: Philipp Decker - Videogame and Software Development (German small business)

Email: kiminaze@yahoo.de

3.2. Data Deletion#

To request deletion of your data, please contact support via our Discord server.

Requests are processed as soon as possible.

Please note that deletion may result in temporary loss of access to certain services until consent is provided again.

3.3. Documentation and Embedded Content#

Our documentation does not directly collect personal data. However, cookies are used to enable specific website features.

Embedded videos are provided through YouTube for demonstration and visualization purposes. When viewing these videos, YouTube may collect data in accordance with its Privacy Policy. If cookies are declined, only external links to the videos will be available instead of embedded playback.


3.4. Discord Server and Bot#

3.4.1. Data Collection#

Our Bot only collects information with prior consent by the user. All other processes only handle and then discard the user's identifier.

Consent is required to claim roles linked to purchases from our store. Users provide consent by pressing a clearly labeled button indicating the condition it is tied to.

3.4.2. Data Collected#

  • Cfx.re identifier of the user
  • Discord identifier of the user

3.4.3. Purpose of Collection#

The identifiers are used to verify purchases before support is provided for resources acquired through our store and for future confirmation purposes.

3.4.4. Access and Protection#

Access to the identifiers is strictly limited to us and their use within the Bot. They are securely stored on our server and are not shared with third parties.

3.4.5. Data Retention#

Identifiers are retained indefinitely or until the user requests deletion of their data.


3.5. Resource Telemetry Data#

3.5.1. Data Collection#

Telemetry data ("data") is collected only when telemetry is enabled by the customer via a provided configuration variable ("convar"). Telemetry can be enabled or disabled at any time at the customer's discretion. It is disabled by default and opt-in, unless the end user is running an experimental version where it defaults to opt-out.

Once enabled, data is transmitted under the following conditions:

  • A defined number of log entries is reached,
  • The respective resource is stopped,
  • The server is shutting down,
  • A script error has occured,
  • A client disconnects from the server.

3.5.2. Data Collected#

  • Cfx.re (FiveM) identifier of the server owner
  • FiveM server build version
  • FiveM game build version
  • Resource version
  • Timestamps of log entries
  • Client logs generated by the resource
  • Server logs generated by the resource
  • Script error reports

Note: No personal data such as names or IP addresses is collected, apart from the aforementioned Cfx.re identifier.

3.5.3. Purpose of Collection#

Data is collected to:

  • Diagnose and debug issues
  • Provide technical support and troubleshooting
  • Improve the stability and reliability of the resource

3.5.4. Access and Protection#

Data is transmitted via secure HTTPS.

Access to the data is strictly limited to the copyright owner (Philipp Decker) and authorized support staff.

3.5.5. Third-Party Access#

Data is generally not shared with third parties.

In support cases, data may be used to illustrate issues to the customer or their developer.

Support tickets are visible to only those with access to the corresponding resource section on our Discord server.

3.5.6. Data Retention#

Collected data is retained for a maximum of 8 days, after which it is automatically and permanently deleted.

If telemetry is disabled, previously collected data is alsoe erased within a maximum of 8 days or until the user requests deletion of their data.